Hurt
locker task
Q1. Explain two ways
the characters and/or events fit the action adventure genre.
Q2. Explain how each
of the following is used to create;
Camera work,
soundtrack, mis-en-scene, and editing.
The
characters in Hurt Locker clearly fit the genre or action adventure, this is
firstly evident through what they wear; the soldiers are dressed in army
outfits matched with helmets. This signifies how they risk their lives and put themselves
in danger to help others. They are also holding hand guns and machine guns,
foreshadowing peril coming up in the film. All these elements create mis-en-scene
throughout. As the scene continues relationships between characters start to
emerge, furthermore they use aggressive tones and scream to communicate signifying
tension/suspense relating even further to the action adventure genre, it also
shows how the soldiers are on edge.
As the scene
progresses there is mostly diegetic sound coming from characters speaking on
screen, there are also noises such as vehicles driving into the shot, making
the source visible for the audience. There are also some examples of
synchronous sound, for example gun triggers; this sound is expected because the
amount of visible guns constantly being held up in the scene. It creates expectancy
for action from the audience.
There are no
evident antagonist characters, only the circumstances of antagonist’s actions. This
shows there is dispute and disagreement in the film. The soldier who attempts
to save the ‘victims’ life is clearly the protagonist character in the scene. Hinting
at him being the hero and taking down the antagonist characters.
A variation
of shots are used throughout the whole scene, firstly there is a point-of-view
shot, showing the action from the perspective of the soldiers, it makes the
audience see what is going on from the perspective of a character and feel like
they are in the action with them. There is also an establishing shot from a
high up perspective, used to show the audience a general perspective of the
whole scene on the ground. There is a frequent use of cutting from one shot to
another showing all the different aspects of the action as it happens. Doing
this creates continuity editing, which keeps the audience’s attention on the
story as the action plays out.
Dolly zoom
is also a commonly used technique as the camera zooms in and out on the
‘victim’ who stands still as this happens; he remains the same size on screen
throughout. Dolly zoom is used on the victim to show the bombs that are
strapped to him; this implies to the audience something terrible could
potentially happen.
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